

RenderingRegistry.registerEntityRenderingHandler(EntityPlayer. If you answer this question by saying that I should look at this mod, then please also direct me to the part of the code that had the actual player model change.įirst of all, I'd suggest you don't because many mods and models depend on the player looking like he does, stuff is carefully aligned to look good that way. I have looked throughout this website, as well as the minecraft and forge forums.ĮDIT: I already looked through the source code for the Morph mod by IChun, and I couldn't find how it changed the player model. Render.doRender((EntityLiving) pre.getEntityLiving(), 0D, -1.625, 0D, 0F, 0.0625F) More Player Models A character creation screen(F12) to change your model The ability to change into any mob More animations(/sit, /dance, /wave, /sleep, /hug. RenderHoverClaws render = new RenderHoverClaws(Minecraft.getMinecraft().getRenderManager(), new ModelHoverClaws(), void renderCustomPlayer(RenderPlayerEvent.Pre pre) Here's what I tried (The custom model is called Hover Claws (Long story)): RenderingRegistry.registerEntityRenderingHandler(EntityPlayer.class, (IRenderFactory)RenderHoverClawsFactory.INSTANCE) Īlso: public class RenderCustomPlayerEvent

I already made a model and renderer, but can't get it to replace the player.

I have already tried several things and nothing had worked. Skins T - T Trailer (11) Trucks (11) Anbauteile. Trucks Trailer Mods Interieurs Maps Tools. I am trying to change the model of the player for a mod I am creating for MC 1.10. Minecraft Skiregion Simulator Spintires OMSI 2 World Of Tanks Der Landwirt 2014 Mods Mod einfügen Neue Mods alle neuen Mods letzte 24 Stunden letzte Woche letzter Monat Direkt-Download Kategorien.
